The first design firm I ever got to listen to was
LUST. They are based in The Hague and their presentation really intrigued me. I saw them give a talk as part of the Walker Without Walls series a few years ago and I was instantly compelled by their attitudes and design philosophies. I just found this
article on a project they completed on the sound of the internet. The link to the project no longer works, so I have no example of how it actually worked, which is disappointing. But the basic concept, as I understand it, is to take the IP addresses of all the devices between your machine and the server that the project is hosted on and derive a sound from them. I really wish I could find the project.
This is one library I'm going to try and use for the project. I hope it will be simple enough for me to figure out. All I need it to do (I think) is import the sound from the microphone, and Ess should be able to handle that.
I am going to have to figure out how to define my variables -- which frequencies each will pick up. So I hopped over to wikipedia and looked at some
audio frequencies.
1 comment:
I like it... go with it...
as Negesh would say.
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